//==============================================================================
// building arrow splash_anim.txt
//==============================================================================

//==============================================================================
define splash
{
	set hotspot
	{
		version
		{
			VisualParticle sfx a unit water wake small
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Ballista Tower/Age 1 Hades/Age 1 Ra/Age 1 Odin/Age 1 Kronos/Celestial Palace
		set hotspot
		{
			version
			{
				Visualparticle sfx a arrow splash
			}
		}
		set hotspot
		{
			version
			{
				Visualnone bimmy
				connect HOTSPOT splash hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualnone bimmy
				connect HOTSPOT splash hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualnone bimmy
				connect HOTSPOT splash hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualnone bimmy
				connect HOTSPOT splash hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualnone bimmy
				connect HOTSPOT splash hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visualnone bimmy
				connect HOTSPOT splash hotspot
			}
		}
	}
}
